Rules for Montana
Introduction

System Requirements

Registration
How to Register
License Agreement

Features
Autoplay to Foundations
Speed/Status Bar
Game Options
Common Shortcuts for all Games
Smart-Dragging
Game Statistics

How do I...?
Undo/Redo a Move or an Autoplay
Move a Card to a Foundation
Start a New Game
Select a Specific Game/Deal
Restart a Game
Change the Card Back
Change the Card Appearance
Change the Card Spacing
Change the Game Background
Enable/Disable Sounds
Other Miscellaneous Options

Game Rules
Aces Up
Australian Patience
Baker's Dozen
Baker's Game
Beleaguered Castle
Canfield
Double Klondike
Double Scorpion
Double Yukon
Eight Off
Flower Garden
Forty Thieves
FreeCell
Giza
Golf
Indian Patience
Klondike
La Belle Lucie
Montana
Nestor
Pyramid
Pyramid Golf
Queen of Italy
Russian Solitaire
Scorpion
Scorpion II
Sea Towers
Simple Simon
Spider
Yukon

Support
Frequently Asked Questions
Contacts

Credits


Also known as Gaps or Spaces.

Layout

  • A tableau of all 52 cards, in 4 rows, and do not overlap the cards.
  • The 4 Aces are discarded to create 4 spaces.

Play

  • Each space may be filled with the next-higher card of the same suit.
  • Click a space to fill it, or click on the card you want to move to a space.
  • A space in the first column can only be filled with a Two from any suit.
  • A King blocks any spaces to the right of the King. Continue arranging the cards of each row in ascending value within the same suit (from left to right) until all moves are blocked by a King.

Shuffle Remaining

  • If all spaces are blocked by a King, select the Shuffle Remaining menu item (or use the button in the speed/status bar). All cards not in ascending value within the same suit (starting with a Two in the first column), will be gathered, shuffled, and redealt so that a space is created to the right of the last card in sequence on each row.
  • Two shuffles of the remaining cards are allowed. "Shuffle Remaining" cannot be undone. The game can, however, be restarted from the beginning.

To Win

  • The game is won if you arrange all cards so that each row begins with a Two and ends with a King for each suit.

Scoring: One point for each card that is arranged in sequence. Maximum score is 48.

Chance of Winning: 1 in 20 games.

Related Topics:
Common shortcuts for all games
Game options

 

Copyright © 2007 Word of Mouse Games. All rights reserved.