Rules for Flower Garden | |
Introduction System Requirements Registration How to Register License Agreement Features Autoplay to Foundations Speed/Status Bar Game Options Common Shortcuts for all Games Smart-Dragging Game Statistics How do I...? Undo/Redo a Move or an Autoplay Move a Card to a Foundation Start a New Game Select a Specific Game/Deal Restart a Game Change the Card Back Change the Card Appearance Change the Card Spacing Change the Game Background Enable/Disable Sounds Other Miscellaneous Options Game Rules Aces Up Australian Patience Baker's Dozen Baker's Game Beleaguered Castle Canfield Double Klondike Double Scorpion Double Yukon Eight Off Flower Garden Forty Thieves FreeCell Giza Golf Indian Patience Klondike La Belle Lucie Montana Nestor Pyramid Pyramid Golf Queen of Italy Russian Solitaire Scorpion Scorpion II Sea Towers Simple Simon Spider Yukon Support Frequently Asked Questions Contacts Credits |
Layout
Play
Foundations
To Win
Tips: It may not always be advantageous to move cards from the bouquet to the tableau. Work to release low-valued cards if buried in the tableau under higher-valued cards of the same suit. Open spaces are a mixed blessing as working to obtain an open space can bury lower-valued cards in other piles. Scoring: One point for each card moved to a foundation. Maximum score is 52. Chance of Winning: 1 in 3 games. Related Topics: |
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